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FleetsThe main way which players can attack other players is through using fleets, and can also be used to defend against another player's attack. You build ships at shipyards, a fleet being a group of ships. A fleet can be used to protect a base, or attack another player's fleets or bases.Fleets can be moved to other astros. Fleets from several players can be moved to the same location. If a player has two or more fleets headed to the same astro, they will automatically merge once both have arrived at the planet. No fleet will automatically attack any other fleet unless directed to by the player who owns it. The only way to launch an attack is to select the fleet number, select 'Attack' from the menu, then choose the target of the attack. Detection timeFleets from players outside your guild, can only be detected, once it is a certain arriving time from its destination, the detection time is given by the following formula:Detection time (hrs) = 24*((-200000/((Size*1.6*0.9^Stealth tech)+200000))+1) +1/120 Fleet LimitFleets are limited by the player's industrial capability to support them. The maximum total size of a player's fleet is based on their total production capacity, including any commander bonuses.Maximum Supported Fleet Size = Total Production * 2500 Once the total fleet size reaches this maximum limit, it is no longer possible to produce new units unless the production capacity is increased. |